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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下. k5 a; Z. r4 F' [8 T8 P  ?
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死3 M% w; n. k) i. d' X" j
驱动:均为官网最新驱动' q8 L, K& L5 y- h
死亡模式2 j2 X4 |6 ~4 M" W) {6 d
资源:标准- D2 o: ~0 B7 d. R/ z; e0 F6 Q
单位:低
7 M/ j' o+ {1 V8 h" _% M2个AI正常干(他俩护干 不敢我. n5 y. z- B! v  o; d
4、5或6个AI就在5分30秒左右卡死# h& N  E- X' G6 C/ E
以下为报告3 B1 L' u" z; ^3 B' P- z9 U
Sat Oct 18 22:29:36 2014; A5 W* r  I+ H$ |: H
Loaded Archive: 'Homeworld2.big'
( K1 U% h0 f5 D! L/ m UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' , k& Z) [6 F/ p$ w2 o; e2 Y
Loaded Archive: 'English.big'
0 ]2 I* y) b! ~% |# q1 `1 n Loaded Archive: 'yaoduMOD.big'
. [0 Q& \2 Q9 J5 E: _ Loaded Archive: 'yaoduMODCH.big'
2 M1 g% ?, W: c; b. I LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs 7 S$ B0 f: i# f) S2 W5 h& @
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
' Y" ?" ?9 L/ f/ _+ w. P LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs & \, N7 a1 B# p& K* k
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs 4 f9 s, D- f. o$ t' h& N3 N4 ~; M
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
) z1 X1 E5 _6 v) { Uing ..profiles\ for profiles folder , |# z6 B! K  W" x+ {/ V
Cannot overwrite function OnStartOrLoad
- A4 K3 f" v5 w* k/ T( S  B- F Cannot overwrite function waitForEnd + }( Z/ P3 Z" I( c! a& o, F
Cannot overwrite function OnStartOrLoad ( Y- R1 d& j. L, V. z
Cannot overwrite function waitForEnd 0 E& g& @+ p( L( ]3 w' X2 P
Cannot overwrite function OnStartOrLoad # }8 j" l/ }) u2 \3 b' o. a6 @
Cannot overwrite function waitForEnd
* a  h+ I' D4 d. f8 d  j2 n Cannot overwrite function OnStartOrLoad
7 K7 Z3 K: b4 L Cannot overwrite function waitForEnd + Z0 q8 p1 n% k9 C
Cannot overwrite function OnStartOrLoad 1 f1 M) y! m2 V  X
Cannot overwrite function waitForEnd 0 @- k5 W  I5 |. @  V5 m* ^& S
Cannot overwrite function OnStartOrLoad
1 M3 l; H$ q$ w( A8 `' G Cannot overwrite function waitForEnd # [, Q) w. V1 R; D
Cannot overwrite function OnStartOrLoad " p, N, K5 M9 f# f2 G! y: c' C
Cannot overwrite function waitForEnd 1 }4 t; }7 S( U2 B- x: r& j
Cannot overwrite function OnStartOrLoad
( `1 ^0 m/ |) `/ H1 D# u GAME -- Using player profile / v3 A* _7 @4 F$ M
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 4 V' V+ l/ z( ?0 Z2 F! \
error executing GetAssumedLatestDll() in driverConfig.lua
# w. G, @% ~: P$ x( ~* }2 V8 } error executing GetAssumedLatestDllVersion() in driverConfig.lua & |2 ^: W1 @$ m: C3 D/ e+ G
error executing AdjustForBadDrivers() in driverConfig.lua 7 h  ]5 w8 L1 Z8 a3 w0 ^! y
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
2 A& W5 H; m4 ?) l4 \ Loaded Archive: 'EnglishSpeech.big' 2 _* Z: Z: t' |3 V
Loaded Archive: 'Music.big'
4 f, l4 u% [$ i% n9 \ SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
6 q. y9 w3 g" N1 g$ R. S SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
  b) c6 k* H& ?/ | Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
9 P# ]6 y# E( G% Z3 j, s Built by  : mrbuild ! X0 I* {1 l0 B9 }' A: B! I
Data path : E:\家园2\HomeWord2\data
8 c% }5 P' r6 F0 n UTIL -- filepath failure, missing alias '宋体' 6 E" B2 {4 G* ~5 O1 `. ^0 z0 i
Cannot overwrite function OnStartOrLoad 1 n5 I5 P+ Q( Z4 z- ^$ I1 f
Cannot overwrite function waitForEnd - z4 I  ]8 u/ m$ p7 p( s" y6 A# }
Unabled to find data:animatics/combined512x512x30HzNS.avi
0 L6 g3 ~! j. o; g4 N8 g" u# C2 V Resetting fp control word.
* i" a% S/ i9 A1 T/ d% f CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
0 ^. S+ ]  n9 P+ Q Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL " w( }& b. s. U1 U
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
3 Z0 \9 _+ B4 S/ w5 K# E ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
1 k5 [& f$ U3 R MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! : E% z3 Q( y2 L
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
. Y8 K" }* M* P$ ^: y MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! ; w5 [3 e! n) p8 Y7 M* _! R
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
. F& K$ E  q& q6 G6 n MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! , `- `3 l" f% u  F/ k
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
4 z, ]8 b0 D+ N3 P% }* n( Y$ b0 ^3 q" s MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
( N- s& `2 Z+ O& ^/ Y9 b# W MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
! Q$ R4 e8 F$ _! H1 E( _+ }4 x3 W MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
) m1 ?% L3 T$ X1 y+ n* S MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! 1 T: k' A' G. T  u3 Q$ [& k
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
% S  {5 J2 h% ~1 r& i MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
+ [: k9 P7 x0 Z7 L MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
7 [/ q; I# S, ^. X% p' O' o4 {! z MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
! I/ ?) q/ W* d! B" V MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
& j* f5 u1 I0 A8 t! k. ~7 W MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
4 L( ~7 A( Z3 O3 {' w- l. f# Z MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
! Y( u0 h4 Q# G' S  v MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! ) m- G/ r% n0 \2 H5 X% b7 `
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
  L& E/ i1 h! g- g MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
. B0 N- H$ L* C$ W MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
% Q6 |# X8 ]7 M" Z5 x6 } MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
9 v6 i) m1 o% U. E  I MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
. X3 T( w7 q. T) s. G5 d' Q HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! 5 ^, S, \+ g! z: L4 a
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! $ X2 ^( c, Y6 f* e6 Q: Y7 a" p
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! * H3 f6 ^! D$ D2 B" k
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! : N! C$ H; V6 n0 y" P& U
Cannot overwrite function OnStartOrLoad
1 ]7 I5 ]2 Y% n% J Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强! `! J: H& \$ F- i4 _# N$ e, ~
build available
% q, E: [# K; B5 i3 ^$ m utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
6 i/ E3 p; t2 s/ e( E+ n *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   F+ P! j! I, J- g
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , ], G* y9 b2 p5 Y2 m6 [( e
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 |  A6 [1 O1 u% X& {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. n0 S0 O& v/ f3 }+ f *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # v7 w0 {9 i9 T- e- a. X' N# B( t) p
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- Y! X. x0 [: Q5 F0 q- C *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 D. m% `7 j) @. ]
binding for hotkeyId:9 not found
& c9 Y# I+ v" |# R+ ~& v binding for hotkeyId:19 not found
; H7 K5 W! ^* j2 z8 B% P binding for hotkeyId:9 not found
0 y% \& L* @* h  ]8 s4 u binding for hotkeyId:19 not found % t7 [* n% z9 ?4 C1 ^
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 A. S/ o. J# U, R, r1 ]
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 j, {: u3 i) y2 {( ^
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 s. |/ m% S; h" S# X *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 y1 y  p9 k9 k! D, ^  }# p; L' \
build available $ A) T1 @- }6 @7 l6 ^
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
/ F. Q; O% ^$ E5 k9 l *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . s% ]0 n( d3 [  J5 Y$ Z3 ]
build available ( {+ q5 J' Q% H, C4 Z: x
generic build available 9 B* m3 a% |3 T
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) v, b; u' ]* t/ q) e) W
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . n+ e7 R/ x' r- o
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! i4 S- \4 s, q5 s* |/ e1 C  A *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" d: w$ Y' ~  c* a: a% p *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 w% j2 D- B5 [4 D
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 i# ^1 f8 p: i4 x$ M
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- ^, P, C  ?: J7 O# `/ C *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - F7 x2 j; [9 j8 l, v
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& q0 t. C  z) {7 v4 B4 t) H *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' p$ K7 X2 X! X) P
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ S* ^' y. V' M  o& P *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   m' B* Y7 G& ]1 V- ~+ y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 ]: s2 x* m# R$ O/ [" V  T
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% o/ w) u" C* b0 y: J *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 l/ }8 B4 h: I5 s$ b- M) Y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 V" g7 x$ F1 T4 y& y  K. y) _) | *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   Y2 p: X9 P5 o- ~% p
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ }3 i6 W6 o% ]  L1 z. k *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ I" C, r  k& ~8 S" f! H9 m *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
0 g  {& ^; c4 z5 D5 J build available   o6 h; ^5 H- i! P) ]+ R
generic build available
& h- V' J* S8 L build available ; [2 J7 S9 S/ o5 o4 b- H' U
generic build available 4 s4 t) Z2 U& G- O! p( h
build available
7 m' [2 G" F& D) c3 F% @# R, ^& A generic build available 9 E& M7 L$ M% T2 k+ t& h
build available
; p" L2 s, s  j# |) Z% E generic build available
0 |% i0 A# D0 C" z build available " l: o7 @0 }8 w& R% [9 g! \
generic build available 5 T/ Q' h0 \- W0 b3 N' d7 d7 p
build available
! ?1 I6 o, o2 M& F generic build available
; o' C+ @7 l5 E! V$ ]8 [: \ build available . n% g5 H% W) G& Y/ u
generic build available
. t* a+ J7 H0 _/ @, q build available 9 H2 O, {0 B* x1 S" H& n
generic build available ( C( |: z, b& K
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! ) c5 r9 T2 I0 [
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
$ ^$ J! _9 f# y% k7 `
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* E7 L( H0 [6 w

) ]% ]7 p9 ~% T' \( H& X
7 `5 l0 o6 Z4 {( t" n, w还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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